Saturday, August 25, 2007

Riiiight.

I have no problem with the suspension of disbelief. It's a prerequisite for enjoying a movie. But sometimes the writer, director, whomever pushes it too far. Thus was the case for me with Disturbia.

Aside from the fact that the first half of the movie was dreadfully boring, they just took me on one too many stupid ride-alongs for me to be able to appreciate the movie. Where to begin. First, the creepy antagonist climbs into the girl's car, removes the keys, and locks her doors and begins talking to her. She took it surprisingly well. I don't know any girls that would just sit there instead of screaming bloody murder and getting out of the car.

Oh, but wait, he locked the doors, didn't he? And since he had her keys, she couldn't get out. Because in modern cars, you can't unlock the doors from the driver's side of the car. I forgot about that little detail.

But pretending that we're dumb enough to believe that, let's continue. Unfortunately, as the movie wears on, I got more and more detached from it as they kept pretending we're dumb enough to believe more and more crap. Of note:

Instead of looking for his kidnapped mom in normal places, the protagonist starts looking behind furniture and in air ducts. Keeping in mind that his mom was kidnapped like 2 minutes ago, I don't think the first place I'd look would be in the air ducts.

Police dispatch gives a call to an off duty officer who doesn't respond timely.
Office enters a house that has had glass broken out without notifying dispatch first.
He also does that without his gun drawn.
Meanwhile, kid finds secret room, and pauses his search for his mother (whose life is in immediate danger) and starts looking through personal effects of another woman gone missing. Slowly and methodically, just like in real life.

You know what? I'm not going to even keep going. I understand they have to do certain things to make things more dramatic, but come on, Hollywood. It can't be that hard to have something suspenseful while still maintaining some sense of realism. Emotion shouldn't be pulled from a person being pissed that the character is doing something stupid that nobody would actually do. Rely on the damned story. Keep the actions realistic, at least.

Bah. Movies just suck ass. I don't even know why I watch them any more. I guess it's for those rare ones that are actually good. Either they keep it real(istic) or they are so far fetched that you don't NEED to know that a person would actually do those things or not. It's when they start blurring the lines that things go to crap. Disturbia sure did.

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